Under the glow of a flickering screen, a daughter reconstructs her deceased father. Pixel by pixel, contradiction by contradiction.
2021 is a live performance where theatre, AI, and video-game storytelling converge, blurring the boundary between human remembrance and machine logic. An audience member steps into the role of Brian, an unhoused veteran reliving his final weeks inside a looping digital hospital: a labyrinth of corridors, bureaucratic dead ends, and fleeting human contact. Guided by his daughter’s narration, fragments of data become playable memory. Each decision glitches reality a little more.
How do we provide dignity in death to those we fundamentally disagree with? Part elegy, part experiment, 2021exposes the tenderness and terror of digital resurrection. It asks not whether machines can think, but whether memory itself is a kind of simulation.
