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Selggin and the Niggle’s live a peaceful life in the kingdom of Oterad…usually. Something is not just quite right, you can feel it in the air – literally. All the creatures in all the Kingdoms need your help! Count Wollefkrad is up to no good yet again, he and his dastardly Mollinduffs are keeping Selggin and her friends from being who they truly are! Forgetting your purpose in life is a very confusing thing to happen and “the mark of the Count” is spreading throughout the Forrest. Mortimus has travelled very far with a very important quest! If only he had the confidence to remember what it was! Can Selggin and her friends figure out how to win the battle before it’s too late?